贪吃蛇简单代码

2025-03-18 16:41:13问答浏览:3911次

最新回答:可以通过以下方法解决问题:

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4 个回答

  • 司徒仲芫
    贪吃蛇的简单代码可以是用多种编程语言编写的。以下是一个使用Python和pygame库编写的贪吃蛇游戏的基础示例:
    python import pygame import random
    pygame.init() 初始化pygame
    设置窗口大小 win_size = 600 win = pygame.display.set_mode((win_size, win_size))
    颜色定义 black = (0, 0, 0) white = (255, 255, 255) red = (255, 0, 0) green = (0, 255, 0)
    设置游戏速度和身体大小 clock = pygame.time.Clock() fps = 10 body ticker body_size = 10 body_speed = 5
    蛇初始位置和初始食物位置 body_list = [] bulk_list = [] score = 0 body_len = 1
    初始化游戏时钟 def init_game(): global clock, win_size win_size = 600 win = pygame.display.set_mode((win_size, win_size)) clock = pygame.time.Clock()
    def create_food(): r = random.randint(0, win_size//body_size) c = random.randint(0, win_size//body_size) food = {'r': r, 'c': c} return food
    游戏循环 def game_loop(): global clock, win_size, body_size, body_speed, body_list, score, bulk_list, body_len
    init_game() food = create_food() x_change = 0 y_change = 0 game_over = False direction = 'RIGHT' while not game_over: win.fill(black) for event in pygame.event.get(): if event.type == pygame.QUIT: game_over = True elif event.type == pygame.KEYDOWN: if event.key == pygame.K_left: x_change = -body_size y_change = 0 direction = 'LEFT' if event.key == pygame.K_right: x_change = body_size y_change = 0 direction = 'RIGHT' if event.key == pygame.K_up: y_change = -body_size x_change = 0 direction = 'UP' if event.key == pygame.K_down: y_change
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  • 孟叔正
    以下是一个使用Python语言和pygame库实现的贪吃蛇游戏的基本代码示例:
    python import pygame import time import random
    pygame.init()
    定义颜色 white = (255, 255, 255) yellow = (255, 255, 102) black = (0, 0, 0) red = (213, 50, 80) green = (0, 255, 0) blue = (50, 153, 213)
    定义屏幕尺寸 dis_width = 600 dis_height = 400 dis = pygame.display.set_mode((dis_width, dis_height)) pygame.display.set_caption('贪吃蛇游戏')
    clock = pygame.time.Clock()
    snake_block = 10 snake_speed = 15
    font_style = pygame.font.SysFont(None, 50) score_font = pygame.font.SysFont(None, 35)
    def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])
    def message(msg, color): mesg = font_style.render(msg, True, color) dis.blit(mesg, [dis_width / 6, dis_height / 3])
    def gameLoop(): game_over = False game_close = False
    x1 = dis_width / 2 y1 = dis_height / 2
    x1_change = 0 y1_change = 0
    snake_List = [] Length_of_snake = 1
    foodx = round(random.randrange(0, dis_width
    snake_block) / 10
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  • 袁伯卉
    贪吃蛇是一种经典的蛇形游戏,游戏规则是让蛇不断地吃食物来延长自身,同时避开游戏边界和自身的身体。下面是一个简单的 Python 代码示例,可以帮助你开始编写贪吃蛇游戏:
    python import pygame
    初始化 pygame pygame.init()
    设置游戏窗口 screen = pygame.display.set_mode((480, 640))
    设置游戏时钟 clock = pygame.time.Clock()
    设置蛇的初始位置和长度 snake_pos = [(100, 100)] snake_len = 3
    设置食物的位置 food_pos = (100, 100)
    定义蛇的移动方向 move_up = False move_down = False move_left = False move_right = False
    while True: 处理事件 for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() quit() elif event.type == pygame.KEYDOWN: if event.key == pygame.K_UP: move_up = True move_down = False move_left = False move_right = False elif event.key == pygame.K_DOWN: move_up = False move_down = True move_left = False move_right = False elif event.key == pygame.K_LEFT: move_up = False move_down = False move_left = True move_right = False elif event.key == pygame.K_RIGHT: move_up = False move_down = False move_left = False move_right = True
    更新蛇的位置 if move_up: y = snake_pos[-2][0] x = snake_pos[-2][1]
    10 snake_pos.append((x, y)) elif move_down: y = snake_pos[-2][0] x = snake_pos[-2][1] + 10 snake_pos.append((x, y)) elif move_left: y = snake_pos[-2][0]
    10 x = snake_pos[-2][1] snake_pos.append((x, y)) elif move_right: y = snake_pos[-2][0] + 10 x = snake_pos[-2][1] snake_pos.append((x,
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  • 邛伯水
    贪吃蛇是经典的2D游戏之一。实现一个简单的贪吃蛇游戏,可以用Python编写。下面是一个基本的实现步骤和示例代码:
    1. 创建画布和画布大小 2. 处理键盘事件,包括上、下、左、右方向键的操作 3. 定义蛇、食物的移动和突变逻辑 4. 绘制蛇和食物的图形
    这是一个示例代码:
    python import pygame import random import sys
    初始化pygame pygame.init()
    设置画布大小 SCREEN_WIDTH = 640 SCREEN_HEIGHT = 480 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) pygame.display.set_caption('Snake')
    定义颜色常量 WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (255, 0, 0) GREEN = (0, 255, 0)
    定义蛇、食物和声音 class Object: def __init__(self, color=WHITE): self.x = 0 self.y = 0 self.color = color
    class Snake(Object): def __init__(self, initial_pos): super().__init__(BLACK) self.x = initial_pos[0] self.y = initial_pos[1]
    class Apple(Object): def __init__(self): super().__init__(RED) self.x = random.randint(0, SCREEN_WIDTH // 10) 10 self.y = random.randint(0, SCREEN_HEIGHT // 10) 10
    class Sound: def __init__(self, filename): self.sound = pygame.mixer.Sound(filename)
    def play(self): self.sound.play()
    sound = Sound('sound1.wav')
    定义蛇的移动逻辑 定义蛇的身体部分 snake_physics = [(SCREEN_WIDTH // 2, SCREEN_HEIGHT // 2)] def move(left, right, up, down): x = snake_physics[0][0] y = snake_physics[0][1]
    if left: x -= 10 if right: x += 10 if up: y -= 10 if down: y += 10
    snake_physics.insert(0, (x, y))
    if len
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